Basics of Computer Programming

🖥️ Module 1: Foundations of Computing

  • What is a Computer Program?
  • How Computers Think (Input → Process → Output)
  • Introduction to Algorithms
  • Writing Pseudocode
  • Flowcharts and Logic Diagrams

🐍 Module 2: Getting Started with Python

  • Why Python? (Simple, Readable, Powerful)
  • Installing Python & setting up IDE (VS Code / IDLE)
  • Writing your first program — print("Hello, World!")
  • Comments and code readability
  • Running and debugging a program

📦 Module 3: Variables & Data Types

  • What is a Variable?
  • Data Types — int, float, string, boolean
  • Naming rules and conventions
  • Taking user input with input()
  • Type conversion (int(), str(), float())

➕ Module 4: Operators & Expressions

  • Arithmetic Operators (+, -, *, /, //, %, **)
  • Comparison Operators (==, !=, <, >)
  • Logical Operators (and, or, not)
  • Assignment Operators (=, +=, -=)
  • Building simple expressions

🔀 Module 5: Conditional Statements

  • Decision Making in programs
  • if statement
  • if-else statement
  • if-elif-else ladder
  • Nested conditions
  • Real-life examples (grade checker, odd/even)

🔁 Module 6: Loops & Iteration

  • Why do we need loops?
  • while loop
  • for loop
  • range() function
  • break and continue
  • Nested loops
  • Patterns and number programs

🧩 Module 7: Functions

  • What is a Function and why use it?
  • Defining and calling functions (def)
  • Parameters and Arguments
  • Return values
  • Built-in functions (len(), max(), min(), round())
  • Scope — local vs global variables

📋 Module 8: Lists & Collections

  • What is a List?
  • Creating, accessing, modifying lists
  • List methods (append(), remove(), sort(), reverse())
  • Looping through lists
  • Introduction to Tuples and Dictionaries
  • Real-life use cases (student marks, shopping cart)

🔤 Module 9: Strings

  • String basics and indexing
  • String slicing
  • Common string methods (upper(), lower(), split(), replace())
  • String formatting with f-strings
  • Palindrome and pattern exercises

📁 Module 10: Introduction to Problem Solving

  • Breaking problems into steps
  • Debugging strategies
  • Tracing code manually
  • Common beginner errors and fixes
  • Code optimization basics

🎮 Module 11: Mini Projects

  • ✅ Number Guessing Game
  • ✅ Simple Calculator
  • ✅ Student Grade Checker
  • ✅ Multiplication Table Generator
  • ✅ Basic Quiz Game
  • ✅ To-Do List Program

💡 Module 12: Good Coding Practices

  • Writing clean, readable code
  • Proper indentation and formatting
  • Meaningful variable and function names
  • Adding comments and documentation
  • Introduction to debugging tools